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System Requirements

This page details the supported engine versions, target hardware, and SDK requirements for Quest 3D WebView.


1. Unreal Engine Versions

Engine VersionCompatibilityNotes
Unreal Engine 5.5.x🟢 Primary TargetFully tested and verified on UE 5.5.4
Unreal Engine 5.4.x🟢 CompatibleSupported with standard C++ compilation
Unreal Engine 5.3 & earlier⚠️ UntestedMay require minor include adjustments

2. Target VR Hardware

Headset DeviceChipset / OSStatus
Meta Quest 3Qualcomm Snapdragon XR2 Gen 2 / Android 14🟢 Fully Verified
Meta Quest 3SQualcomm Snapdragon XR2 Gen 2 / Android 14🟢 Fully Verified
Meta Quest 2Qualcomm Snapdragon XR2 Gen 1 / Android 12🟢 Fully Verified
Meta Quest ProQualcomm Snapdragon XR2+ Gen 1 / Android 12🟢 Fully Verified
Pico 4 / Neo 3Qualcomm Snapdragon XR2 / Android OS🟢 Compatible (Standard Android WebView)
Windows 64-bitDirectX 11/12 (Editor PIE)🟢 Editor Test Pattern Generator

3. Android SDK & NDK Toolchain

When packaging for Meta Quest from Unreal Engine:

  • Android SDK Target API: API Level 32 / 33 / 34 (Android 12 to 14)
  • Android NDK Version: r25b (NDK 25.1.8937393) or r26b
  • Rendering RHI: Mobile Vulkan
  • Texture Compression: ASTC

4. Android Manifest Permissions

Quest 3D WebView requires ZERO dangerous runtime permissions:

  • ✅ No camera permissions (CAMERA)
  • ✅ No microphone permissions (RECORD_AUDIO)
  • ✅ No external storage write permissions
  • ✅ Standard android.permission.INTERNET is automatically included by Unreal Engine for network access.
  • ✅ 100% compliant with Meta Horizon Store automated submission checks.

Released for Unreal Engine 5.5 on Meta Quest.