System Requirements
This page details the supported engine versions, target hardware, and SDK requirements for Quest 3D WebView.
1. Unreal Engine Versions
| Engine Version | Compatibility | Notes |
|---|---|---|
| Unreal Engine 5.5.x | 🟢 Primary Target | Fully tested and verified on UE 5.5.4 |
| Unreal Engine 5.4.x | 🟢 Compatible | Supported with standard C++ compilation |
| Unreal Engine 5.3 & earlier | ⚠️ Untested | May require minor include adjustments |
2. Target VR Hardware
| Headset Device | Chipset / OS | Status |
|---|---|---|
| Meta Quest 3 | Qualcomm Snapdragon XR2 Gen 2 / Android 14 | 🟢 Fully Verified |
| Meta Quest 3S | Qualcomm Snapdragon XR2 Gen 2 / Android 14 | 🟢 Fully Verified |
| Meta Quest 2 | Qualcomm Snapdragon XR2 Gen 1 / Android 12 | 🟢 Fully Verified |
| Meta Quest Pro | Qualcomm Snapdragon XR2+ Gen 1 / Android 12 | 🟢 Fully Verified |
| Pico 4 / Neo 3 | Qualcomm Snapdragon XR2 / Android OS | 🟢 Compatible (Standard Android WebView) |
| Windows 64-bit | DirectX 11/12 (Editor PIE) | 🟢 Editor Test Pattern Generator |
3. Android SDK & NDK Toolchain
When packaging for Meta Quest from Unreal Engine:
- Android SDK Target API: API Level
32/33/34(Android 12 to 14) - Android NDK Version:
r25b(NDK25.1.8937393) orr26b - Rendering RHI: Mobile Vulkan
- Texture Compression: ASTC
4. Android Manifest Permissions
Quest 3D WebView requires ZERO dangerous runtime permissions:
- ✅ No camera permissions (
CAMERA) - ✅ No microphone permissions (
RECORD_AUDIO) - ✅ No external storage write permissions
- ✅ Standard
android.permission.INTERNETis automatically included by Unreal Engine for network access. - ✅ 100% compliant with Meta Horizon Store automated submission checks.