Writing Archive

Thoughts on XR development, engineering judgment, and the practical side of shipping.

These pieces sit between technical writing and production notes. They are meant to be useful, grounded, and shaped by real work rather than abstract commentary.

Jul 2025 | Technical Guide

Getting Started with VR Development in Unreal Engine

A practical guide for setting up the right tools, understanding the early friction points, and starting immersive development without wasting momentum.

VR Workflow Unreal Engine
VR development workspace

Aug 2025 | AI Philosophy

Why Common Sense Comes First and AI Follows

A reflection on why tools are only as effective as the judgment behind them, especially in technical work where shortcuts can look correct before they actually are.

AI Engineering Judgment
Abstract AI themed visual

Jul 2025 | Dev Tooling

Stop Using Meta Quest Dev Hub: Try This CLI Workflow

A workflow note for developers who want a more direct path to iteration, deployment, and build management while working with Quest hardware.

Quest CLI
Terminal and development setup

Jul 2025 | XR Production

Cricket Has Never Felt This Real: Behind Final Overs

A closer look at translating sports tension into VR and why immersion depends on feel, timing, and technical reliability just as much as visuals.

Sports VR Production
Final Overs project image

Jul 2025 | Debugging Story

It Worked Perfectly Until I Sent It to Italy

A debugging story about how regional edge cases, network assumptions, and shipping realities can expose problems that never appear in the local environment.

Debugging Networking
City lights at night