Frequently Asked Questions (FAQ)
Q: Does this plugin work on PCVR / Oculus Link / SteamVR?
A: In Unreal Editor PIE mode on Windows, Quest 3D WebView displays an interactive test pattern. When packaged for Meta Quest (Android), it runs the live hardware WebKit/Chromium engine. PCVR runs on Windows DirectX, which does not have the Android OS System WebView.
Q: Can I load local offline HTML/CSS/JS files?
A: Yes! You can load offline files by passing file:///sdcard/... or data:text/html,... URIs into LoadURL() or InitialURL.
Q: Does it support WebGL and Three.js?
A: Yes! Android's System WebView fully supports WebGL 1.0 and WebGL 2.0 with hardware GPU acceleration.
Q: Can users sign in to Google, YouTube, Discord, etc.?
A: Yes. Session cookies, login tokens, and localStorage persist across app launches automatically.
Q: How much does this plugin increase my APK size?
A: Only ~24 KB (0.02 MB)! Because Quest 3D WebView reuses the Chromium engine already built into Meta Quest OS, no heavy external browser binaries are packed into your APK.